Kinect Scanner
3D scanning app that captures RGB-D data from an Xbox Kinect and reconstructs 3D models.

Built a 3D scanning pipeline leveraging the open-source libfreenect driver to interface with Kinect hardware. Implemented a producer–consumer concurrency model in Zig to accelerate frame processing on a Raspberry Pi, and used Nix for reproducible cross-compilation across ARM and x86 Linux systems.